Class Render2DEvent

java.lang.Object
me.hackware.api.event.Event
me.hackware.api.event.impl.Render2DEvent

public class Render2DEvent extends Event
Fired during 2D HUD rendering (overlay pass). Use this for drawing HUD elements, overlays, indicators, etc.
  • Constructor Details

    • Render2DEvent

      public Render2DEvent(net.minecraft.client.gui.GuiGraphics graphics, float partialTick, int screenWidth, int screenHeight)
  • Method Details

    • getGraphics

      public net.minecraft.client.gui.GuiGraphics getGraphics()
    • getPartialTick

      public float getPartialTick()
    • getScreenWidth

      public int getScreenWidth()
    • getScreenHeight

      public int getScreenHeight()